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  • Works from Universal Objects in Susans Castle in Majano

    Awesome crowd and event this week in Majano! Both of my works presented here created in a computer game engine are searching for an equilibrium between chaos and order, where avataric objects (both abstract and anthropomorphic) have been treated like explosion particles, with the aggressive effects silenced and slowed down. These environments show the essence of digital objects and their states of being with all the noise they contain and the glitches their frictions produce. Events and behaviours of digital objects show their materiality and liminality, and are scattered to form dynamic landscapes.